A game made for the Godot Wild jam, where you use other cameras that can see the light blocks to traverse the levels


WASD to move, camera to look

Space to jump

Left mouse to click

M to go back to the menu


The idea that this would be a practice jam before GMTK, Smaller and less polished then I would like, but there was alot of things that came up this week, I changed the game idea after getting the camera system somewhat working because the idea was too complex and not fun, and I am not that good at making 3d games, why did I do this

But in the end I was able to learn alot about the camera system in Godot, and came up with an interesting game that could be expanded on.

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